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Blackguards 2 companions
Blackguards 2 companions








You’re going to be sculpting Cassia’s personality. Now that he’s ‘seen’ your camp, do you let him off scotch free, cut is tongue out to keep him blind and mute, or just let him go free? This is a real example. Well, he’s blind now and has a suspicious message for you. Hey, remember that guy that once scalped a statue in your honor when you were nobility? Yea him. The player will be confronted with some difficult decisions where sweet, sweet Cassia will have to decide her level of benevolence and/or tyranny. This one way trip on the madness express is a powerful reccurring theme and one of the drives in the protagonist’s character development. How she is built though, is completely up to you. Due to the fact that you do play as Cassia means that you don’t get to generate your own personal character. As her once renown beautiful face starts getting deranged with more and more venom, Cassie delves deeper and deeper into the realm of crazy town. Cassia, wife of South Aventuria’s ruler Marwan, was sent to exile where she ‘changed.’ Over four years of ‘friendship’ with an apathetic jailer and a spider I ingeniously named Eightlegs (you’ll never guess how I came up with that one), good ole noble Cassia starts to go a bit bonkers. So here we are, a few years after the events of the original Blackguards. Blackguards focused on this concept while Blackguards 2 advanced the concept even further.

blackguards 2 companions

The Disney prince on the white stallion has been driven into the cold, dank, turf – let’s gravitate towards scoundrels with murky and less than valiant histories. From a storytelling standpoint, the anti-hero standpoint throws out the iconic hero tropes and allows for, well, anything. If there is one thing that that the Dark Eye and more specifically the Blackguards franchise does absolutely right, it's nailing the archetype of the anti-hero.










Blackguards 2 companions